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/ PC User 2003 July / Disc 2 / PCU0703CD2.iso / entertn / demos / files / unreal2.exe / Disk1 / data1.cab / App_Executables / UIScripts / UI.ui < prev   
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Text File  |  2003-03-13  |  5.2 KB  |  214 lines

  1.  
  2. [Root]
  3. Class=FixedSizeContainer
  4. Component=CommonTextures
  5. Component=SummonMenu.SummonMenu
  6. Component=Debug.DebugBG
  7. Component=Debug.DebugToggle
  8. Component=Console.Console
  9. ;Component=Console.MessageArea
  10. Component=Console.QuickConsole
  11. Component=Crosshairs.LeaningOnOff
  12. Component=PlayerID.Root
  13. Component=U2HUD.Root
  14. Component=Deaths
  15. Component=Console.TimedLabelHolder
  16. ;Component=Briefing.Root
  17. ;Component=PreTitle
  18. Component=U2Menus.U2MenuAssets
  19. ;Component=Intro.Stuff
  20. Component=FixedSizeContainer
  21.     Name=IntroHook
  22. ;Component=SpecialCredits.Root
  23. Component=FixedSizeContainer
  24.     Name=SpecialCreditsHook
  25. Component=LevelEndFadeout
  26. Component=ScottsDumbFadeThingy
  27. Component=U2HUD.LevelAction
  28. Component=U2HUD.Confirmation:QuickLoad/Ok/QuickLoad/Cancel/NULL
  29. Component=Unreal2logo
  30. Component=Titles.Root
  31. Component=U2Menus.Root
  32. ;Component=DifficultyText
  33. Component=Console.AudioStats
  34. Component=Console.Clock
  35. Component=MultiStateComponent
  36.     State=NULL
  37.     Transition=QuickSave,0,0,0,NULL
  38.     Transition=QuickLoad,0,0,0,NULL
  39.     TriggerEvent=0,0.0,CodeMonkey,QuickSave
  40.     TriggerEvent=1,0.0,Event,Confirmation_QuickLoad
  41. Register=Root
  42.  
  43. ########################
  44.  
  45. [CommonTextures]
  46. Class=Image
  47. Material=UIResT.Misc.Common
  48. Image=SelectorTop,0,0,256,8
  49. Image=SelectorBottom,0,8,256,-8
  50. Image=SliderBackground,0,8,128,16
  51. Image=SliderHandle,128,8,4,16
  52. Image=MouseCursor,132,8,15,24
  53. Image=CheckBoxBackground,243,8,13,13
  54. Image=CheckBoxCheck,230,8,13,13
  55. Image=White,1,25,0,0
  56. Image=LightGray,3,25,0,0
  57. Image=Gray,5,25,0,0
  58. Image=DarkGray,7,25,0,0
  59. Image=Black,9,25,0,0
  60. Image=Red,11,25,0,0
  61. Image=Green,13,25,0,0
  62. Image=Blue,15,25,0,0
  63. Image=Yellow,17,25,0,0
  64. Image=Magenta,19,25,0,0
  65. Image=Cyan,21,25,0,0
  66. Image=SB_UpButtonUp,208,48,16,16
  67. Image=SB_UpButtonDown,192,48,16,16
  68. Image=SB_DownButtonUp,176,48,16,16
  69. Image=SB_DownButtonDown,160,48,16,16
  70. Image=SB_Background,224,48,16,16
  71. Image=SB_Slider,240,32,16,32
  72.  
  73. ########################
  74.  
  75. [Unreal2logo]
  76. Class=FixedSizeContainer
  77. Component=U2LogoImage
  78. ;Component=U2BackgroundTexture
  79. Component=U2LogoTimer
  80. ;Component=Unreal2backgroundFade
  81. Component=Unreal2stripFade
  82. Draworder=1
  83.  
  84. [U2LogoImage]
  85. Class=FixedSizeContainer
  86. Component=Image
  87.     Material=UIResT.Misc.Unreal2strip
  88.     FullImage=Unreal2strip
  89. ;Component=Image
  90. ;    Material=UIResT.Misc.Unreal2strip_blue
  91. ;    FullImage=Unreal2strip_blue
  92.  
  93. [U2BackgroundTexture]
  94. Class=Image
  95. Material=UIResT.UI.MenuBackgroundSmall
  96. Image=U2BackgroundTexture,0,0,128,96
  97.  
  98. [U2LogoTimer]
  99. Class=MultiStateComponent
  100. State=NULL
  101. Transition=U2Logo.Start,0,0,10,NULL
  102. TriggerEvent=0,0.06,Event,U2Logo.ShowLogo
  103. TriggerEvent=0,0.18,Event,U2Logo.HideLogo
  104. ;TriggerEvent=0,0.26,Event,U2Logo.FadeBackground
  105. ;InitialEvent=Event,U2Logo.Start
  106. Register=U2Logo
  107.  
  108. [Unreal2stripFade]
  109. Class=MultiStateComponent
  110. State=NULL
  111. State=Unreal2strip
  112. ;State=Unreal2strip_blue
  113. Transition=U2Logo.ShowLogo,0,1,1.5,Unreal2strip
  114. Transition=U2Logo.HideLogo,1,0,2.5,Unreal2strip
  115. ;Transition=U2Logo.ShowLogo_blue,0,1,1.5,Unreal2strip_blue
  116. ;Transition=U2Logo.HideLogo_blue,1,0,2.5,Unreal2strip_blue
  117. Transition=LevelChange,0,0,0,NULL
  118. TweenLocation=false
  119. TweenSize=false
  120. TweenColor=false
  121. TweenAlpha=true
  122.  
  123. [Unreal2backgroundFade]
  124. Class=MultiStateComponent
  125. State=NULL
  126. State=Unreal2background
  127. Transition=U2Logo.FadeBackground,1,0,3,Unreal2background
  128. TweenLocation=false
  129. TweenSize=false
  130. TweenColor=false
  131. TweenAlpha=true
  132.  
  133. [Unreal2strip]
  134. Class=ImageComponent
  135. Image=Unreal2strip
  136. Align=HardCenter,HardCenter
  137.  
  138. [Unreal2strip_blue]
  139. Class=ImageComponent
  140. Image=Unreal2strip_blue
  141. Align=HardCenter,HardCenter
  142.  
  143. [Unreal2background]
  144. Class=ImageComponent
  145. Image=U2BackgroundTexture
  146. Size=1024,776
  147. Align=HardCenter,HardCenter
  148.  
  149. [BlackBackground]
  150. Class=ImageComponent
  151. Image=Black
  152. Size=4096,4096
  153. Align=HardCenter,HardCenter
  154.  
  155. [Deaths]
  156. Class=Label
  157. Access=PlayerPawn,GetPowerSuitResurrectionsString
  158. Align=HardRight,HardBottom
  159. Location=-5,-5
  160.  
  161. ## Fadeout ##
  162.  
  163. [LevelEndFadeout]
  164. Class=MultiStateComponent
  165. State=None
  166. State=BlackBackground
  167. Transition=LevelActionOn,1,1,0,None
  168. Transition=LevelActionOff,0,0,0,None
  169. Transition=LevelEndFadeout,0,1,2.5,BlackBackground
  170. Transition=LevelEnd.FadeToBlack,0,1,3.0,BlackBackground
  171. TweenLocation=false
  172. TweenAlpha=true
  173. Register=LevelEnd
  174. ;DrawOrder=99999
  175. DrawOrder=1
  176.  
  177. [ScottsDumbFadeThingy]
  178. Class=MultiStateComponent
  179. State=None
  180. State=BlackBackground
  181. Transition=ScottFade,0,1,.1,BlackBackground
  182. Transition=ScottFade1,0,1,.2,BlackBackground
  183. Transition=ScottFade2,0,1,.1,BlackBackground
  184. Transition=ScottFade3,0,1,.3,BlackBackground
  185. Transition=ScottFade4,0,1,.1,BlackBackground
  186. Transition=ScottFade5,1,1,1,BlackBackground
  187. Transition=ScottFade6,1,0,1,BlackBackground
  188. TriggerEvent=0,1,Event,ScottFade1
  189. TriggerEvent=1,1,Event,ScottFade2
  190. TriggerEvent=2,1,Event,ScottFade3
  191. TriggerEvent=3,1,Event,ScottFade4
  192. TriggerEvent=4,1,Event,ScottFade5
  193. TriggerEvent=4,1,Event,ScottFade6
  194. TweenLocation=false
  195. TweenAlpha=true
  196. ;DrawOrder=9999
  197. DrawOrder=1
  198.  
  199. ##############################
  200.  
  201. [DifficultyText]
  202. Class=TileContainer
  203. Horizontal=true
  204. Component=Label
  205.     Font=Engine.SmallFont
  206.     Text=Difficulty: 
  207. Component=Label
  208.     Font=Engine.SmallFont
  209.     Access=Codemonkey,GetDifficultyText
  210. Align=Right,Bottom
  211. ReverseJustify=true
  212. DrawOrder=1
  213.  
  214.